Blender 3d model free electric meter

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Repeat the same process for the door, but don’t cut a hole for the door, since you can’t open it in the final project anyway.

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Add a window (Shift + A > Mesh > Archipack > Window and scale it until it fits the holes. Delete the faces where you want a window to be.Īctivate the Archipack add-on (Edit > Preferences > Add-ons). Windows, doorĪdd loop cuts to the wall to define the edges of the windows. Then, add a solidify modifier to add some thickness.Īdd a bevel modifier to bevel the edges. Separate them and extrude them on the z-axis to add some height.

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To create the baseboard, select the bottom edges of the walls and duplicate them. Separate the floor from the walls and the ceiling (Shift + P). Select all faces, extrude them by 2.4 meters by pressing E and then 2.4 to create the walls and the ceiling. User Interface & Making it interactive IIĪdd a plane, insert some loop cuts and delete some faces to define the floor shape.In this video tutorial you'll get to see the process of creating an interactive interior scene created using Blender and Verge 3D

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